Link

Zelda Symphony

I am officially a member of the audio/video team for the Zelda Symphony worldwide tour! Assisting with A/V playback, click track and sync management.

Video
Check out my cameo in the Soundworks Collection for “Man of Steel”! I shot all the videos shown for the concrete destruction recording session.  :-)
Link

Home | Audio Mastering Services

Made it onto the Post Haste Digital Audio Mastering homepage!

Text

Excellent foley recording session this weekend for “The Captain”, with Rolando Nadal at Post Haste Sound. <http://posthastesound.com/facility/foley-stage/>

In the words of the well-known foley artist Andy Malcom, “While the dialogue editor is stuck in front of a computer, I’m on my feet all day throwing car doors around and punching roasted chickens.”

Link
Photo
@ Loyola Marymount&#8217;s &#8220;Studio L&#8221;

@ Loyola Marymount’s “Studio L”

Link
Quote

"When you get right down to it, music is really just sound design with a lot more rules."

- Don Veca, audio director for “Dead Space” video game.
 
Taken from this interview:
 http://www.originalsoundversion.com/dead-space-sound-design-in-space-no-one-can-hear-interns-scream-they-are-dead-interview/
Photo

Concrete destruction recording session with the Universal crew.